Reviews

Review: Awesomenauts

by Jeffrey Demelo · May 7th, 2012 · 9 Comments
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Multiplayer Online Battle Arenas – MOBA – have been a thing since the “Aeon of Strife” custom map infected the StarCraft community back in 1998.  Since then, nearly every Real-Time Strategy game packaged with a map editor has seen its share of MOBA maps.  This evolution of the RTS genre shed the macro for a [...]

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Review: Trials Evolution

by Ben Alford · May 5th, 2012 · 2 Comments
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The physical feel of video games is an elusive topic. Called a great feeling that can’t be described, or the reason one plays but can’t quite explain. It is largely extralinguistic yet it is believed to be one of the core reasons a person plays. The slipping of a basketball off of the fingertips and [...]

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Review: Silent Hill Downpour

by Nick Henderson · March 28th, 2012 · 17 Comments
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Despite a history of being universally criticized for its shallow mechanics, Silent Hill is a series that has remarkably long legs. Introduced in 1999 as one of the first noteworthy survival-horror titles, it still stands tall as a flagship title among a sea of mediocrity. Even 13 years and several developers later, Silent Hill continues [...]

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Review: Sine Mora

by Joseph Christ · March 21st, 2012 · 7 Comments
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Breathing fresh life into an old genre is never easy, especially when your source material has been around since the earliest days of the Atari 2600. Over the past 30 years the side scrolling shooter has been transformed and fashioned-over in innumerable ways, granted a plethora of new skins and had its internal mechanics tinkered [...]

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Review: Blades of Time

by Bob Webb · March 20th, 2012 · 5 Comments
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Blades of Time is a hack-and-slash action adventure title developed by Gaijin Entertainment following the adventures of a female heroine, Ayumi. While Blades of Time is considered the “spiritual successor” to the much ridiculed game X-Blades, the similarities begin and end with the main character. Gaijin Entertainment has mercifully created an entirely new game in [...]

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Review: Mass Effect 3

by Chris Davis · March 19th, 2012 · 13 Comments
Mass Effect 3 Review

2007 was a great year to be a gamer.  Infinity Ward was set to release a modern Call of Duty title with an advanced multiplayer suite, Bungie was going to conclude the Halo trilogy and Valve decided to bundle up all their recent achievements and release them in a pack called The Orange Box.  There [...]

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Review: SSX

by Ben Alford · March 7th, 2012 · 7 Comments
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Tapping out a string of buttons or twiddling the right stick while doing spins and flips is the basis of SSX, the game reboots the exaggerated snowboarding series. Anything could be done with the buttons, given that one doesn’t repeat, and it will be a success. It refutes the intelligence of adding right analog stick [...]

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Review: Syndicate

by Chris Davis · March 6th, 2012 · 2 Comments
Syndicate Review

Science fiction stands as one of the backbones of fiction, interactive or not.  The line between near future and distant future science fiction seems to blur every decade or so when the amazing gadgets of today’s movies and games become the tools we use every day only a few years later.  This is the area [...]

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Review: Warp

by Ben Alford · February 22nd, 2012 · 7 Comments
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Warp doesn’t explore its abilities to the fullest extent it feels. It is a collection of interesting sounding abilities without focus. The little alien turned science-experiment-gone-wrong can warp into objects or through walls; it can send out hollow images of itself and eventually it can swap with these “echos”; it can use more variant abilities [...]

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Review: Gotham City Impostors

by Ben Alford · February 15th, 2012 · 6 Comments
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Gotham City Impostors is a game of two seemingly diametric sides: the soulful and the soulless. One side has plenty to like, from its charming faux-Batman and Joker stylings to its wonderfully designed transversal mechanics. But the other side is just impossible to ignore, from questionable business decisions to technical issues galore. Gotham City Impostors [...]

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Review: The Darkness II

by Joseph Christ · February 13th, 2012 · 8 Comments
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I always felt that The Darkness series was a strange beast. A Frankenstein of sorts, lovingly coddled together with divergent ideas and a fantastic narrative. The horror-esque storyline mixed with the Mafia family backdrop works extremely well, and reminds me of that special Old Western Sci-fi mixture that made Firefly such a hit. The original [...]

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Video Review: AMY

by Bob Webb · February 6th, 2012 · 27 Comments
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Developed by VectorCell, AMY was a new take on the survival horror genre that showed a lot of promise. Like the overly large present your grandmother gave you for your birthday, many of us at 4Player were quivering with anticipation at the thought of opening it. During the unwrapping, however, we quickly discovered that yes, [...]

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Mini-Review: BRINK

by Joseph Christ · January 16th, 2012 · 47 Comments
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Score 10/100

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Review: SpellTower

by Ben Alford · December 12th, 2011 · 2 Comments
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SpellTower (iOS) Developer: Zach Gage Publisher: Zach Gage Release Date: November 17, 2011 (iPad); December 7, 2011 (iPhone – Updated to Universal app) Word games aren’t exactly something I find myself frequently playing. As an infrequent observer looking in, the gold standard of word games seems to be Scrabble and there is little about that [...]

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Review: Assassin’s Creed Revelations

by Nick Henderson · November 29th, 2011 · 23 Comments
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It seems like one of the most controversial debates going on throughout this industry these days is the annualization of franchises. Can a series maintain its positive image when bombarding its audience with a new entry every 12 months? Some look to Call of Duty as one of the most egregious offenders with Assassin’s Creed [...]

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A Modern Warfare 3 “Reviewtorial”

by Chris Davis · November 16th, 2011 · 15 Comments
Modern Warfare 3

This console generation has been one of the best times to become a gamer in the history of the video games.  Unlike the television and movie industries where the quality of the products can vary between major releases this console generation has seen quite a fair amount of AAA releases of top notch quality.  No [...]

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Review: Battlefield 3

by Joseph Christ · November 7th, 2011 · 27 Comments
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They say you should always follow your heart. That we can do no greater service than being true to ourselves no matter the odds, and no matter the affinity we may have for another. The premise is quite simple. No amount of replication, even when attention is paid to the most minute details, can ever [...]

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Review: Infamous 2: Festival of Blood

by Nick Henderson · November 5th, 2011 · 12 Comments
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It seems like emasculating vampires has become somewhat of a trend in popular media as of late and the knee-jerk reaction from most is to roll their eyes whenever they crop up. This has not stopped Sucker Punch from injecting them into their newest hit franchise, Infamous. In the same vein as last year’s wildly [...]

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Review: Forza Motorsport 4

by Ben Alford · November 2nd, 2011 · 11 Comments
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It’s a feeling, much like everything in video games. It’s the speed of a jump, the time it takes for a character to change direction, the friction of moving, or the impact of shooting. Here, it’s the sense of speed; weight transferring back to front, side to side; and feeling where the edge of traction [...]

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Review: Batman: Arkham City

by Joseph Christ · November 1st, 2011 · 16 Comments
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The night is perpetual, and the soft flakes of glittering snow leave a cold dew on the black wrappings of cape which surround you. You make your way from rooftop to rooftop, your movements deliberate, fast, almost silent as you race toward the Bat Signal lancing downward from the sky. Steps away from the edge [...]

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